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FREE ESSAY ON THIN CLIENT

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THIN CLIENT

A Thin_Client is a PC which has no hard drive. It depends on another machine for
operation. The advantages of a thin client are added security, because obviously the
machine it depends on, actually controls the life blood of the thin client. This way,
whatever security is set up on the host machine, is what rules the thin client's access.
A thin client is really just a fancy way to allow a serving machine to host a client.
Mainframe and other terminal type systems work on this principal. The client's screen and
access to software and file structures is secured at the host. In a business setting, the
costs of LAN maintenance is reduced because there is little ability of the thin client
user to affect any settings which are critical to the business or workflow operation. In
a perfect world all users are good users, but as reality shows, mistakes are made
everyday by curious people using computers. If you are a DP professional, you know this
translates into a lot of technical support and help desk calls and operations. The thin
client eliminates this. The thin client is also known as a Network PC; however, there is
much to-do in the computer industry over just what actually constitutes a Network PC, so
we use the term thin-client.
NCs, NetPCs, and Java Network Terminals are based on the concept of thin client
computing. Though their focus is at the OS level, the thin client-computing concept has
been gaining more importance at the application level as well. Fat client, traditional
client/server, applications are easier to design but have longer download times and
require more client memory than thin clients. 
Thin Client or Server-based computing is a model in which applications are deployed,
managed, supported and executed 100% on a server. It uses a multi-user operating system
and a method for distributing the presentation of an application's interface to a client
device. The server-based computing model employs three critical components. The first is
a multi-user operating system that enables multiple concurrent users to log on and run
applications in separate, protected sessions on a single server. The second is a highly
efficient computing technology that separates the application's logic from its user
interface, so only keystrokes, mouse clicks and screen updates travel the network. As a
result, application performance is bandwidth-independent. The third key component,
centralized application and client management, enables large computing environments to
overcome the critical application deployment challenges of management, access,
performance and security. This efficiency enables the latest, most powerful 32-bit
applications to be accessed with exceptional performance from existing PCs, Windows-based
terminals, network computers.
Client/Server computing is a widely used multi - user model. The model consists of fat or
fully functional PC's linked to a powerful server. The model provides the power of the PC
with the shared resources of a server. Client/Server is based on a distributed
environment, which means that The client/server computer can monitor the available
processing time on all computers [across the organization] and distribute tasks among
them in order to squeeze the maximum amount of processing from the available resources.
The server is used for the storage of data, which is delivered to the clients, where it
is processed and manipulated to obtain the desired results.
While both of the computing models have a valid role in today's enterprises, it's
important to note the differences between them. In the traditional client/server
architecture, processing is centered around local execution using fat, powerful hardware
components. But with thin client computing approach, users are able to access
business-critical applications - including the latest 32-bit Windows-based and Java
applications - without requiring them to be downloaded to the client. This approach also
provides considerable total cost of application ownership savings since these
applications are centrally managed and can be accessed by users without having to rewrite
them. Basically, the thin client computing approach delivers all the benefits of both
host computing and personal computing.
Host Computing Benefits 
? Single-point management 
? Physically and technically secure 
? Predictable ownership costs 
? Mission-critical reliability 
? Bandwidth-independent performance 
? Universal application access 
Personal Computing Benefits 
? Thousands of off-the-shelf applications 
? Low-cost and fast-cycle application development 
? Standards based 
? Graphical, rich data and easy to use 
? Wide choice of device types and suppliers 
* Source, www.citrix.com/products/
A thin-client hardware device is connected to server-based system software. Because the
applications it accesses are installed on the server, a terminal is not the equivalent of
a PC with its operating system and array of local applications. Nor is it interchangeable
with a network computer or NetPC, because these devices download and run applications off
the network. The key criterion that distinguishes these thin-client terminals from other
thin-client devices, such as NCs or NetPCs, is that there is no downloading of the
operating system or applications, and there is no local processing of applications at the
client. All execution of the application logic occurs on the server.
The thinness of a Windows-based terminal and the many benefits of server-based computing
make these thin clients ideal for certain types of workers and market segments. For
example, task-based employees who primarily work with line-of-business applications, such
as order entry, would be ideal candidates for a Windows-based terminal. Retail
organizations operating point-of-sale terminals, and branch locations of banks and
stores, are markets that are also rapidly adopting these thin clients. Industry
applications of thin-client/server technology:
o Customer call centers
o Inventory and order information
o Point-of-Sale automation
o Information kiosks
o Human resource management
o Accounting and financial reporting
Client/Server systems are oriented towards more independent and high end users of an
organization, who require flexibility and more resources. For example, designers,
programmers, engineers, financial analysts, data base administrators would be the
candidates that require powerful terminals.
The summary of the major characteristics of thin client and client/server is:
Computing
Architecture Thin - Client 
Computing Traditional
Client/Server 
Processing Model 100% Server Execution Local Execution
Hardware Footprint Thin or Fat Fat
Application Architecture Monolithic, Component or 2- or 3-Tier Client/Server 2- or 3-Tier
Client/Server
Native Device Variable or Fixed Function (PC, NPC, NC, WBT) Variable Function (PC)
Native Application Type Windows or Java Windows
In Thin Client computing -- where server performance is the key to desktop performance --
choice of hardware can have a dramatic effect on price/performance. As all the processing
is done on the server, if the server crashes the clients/terminals will not function at
all. Whereas, in the traditional client/server setup, even if the server crashes, the
clients/PC's still retain some functionality.
Because storage is centralised and data resources are managed at the server end, the IBM
Network Station has distinct advantages over traditional PCs in a Movex environment.
Software updates need be loaded only once at a central point rather than on every
individual client device. In addition, the Network Station's absence of a local disk
drive means that it is impossible for users to introduce viruses and extraneous software
which could affect the efficient running of a Movex implementation.

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